option( SALVIA_ENABLE_SAMPLES "Build samples." TRUE )

include ( ConfigureSample.cmake )

if( SALVIA_ENABLE_SAMPLES )
	ADD_SUBDIRECTORY( ComplexMesh )
	ADD_SUBDIRECTORY( TextureAndBlending )
	ADD_SUBDIRECTORY( ColorizedTriangle )
	ADD_SUBDIRECTORY( ObjLoader )
	ADD_SUBDIRECTORY( Sponza )
	ADD_SUBDIRECTORY( PartOfSponza )
	ADD_SUBDIRECTORY( Triangles )
	ADD_SUBDIRECTORY( AstroBoy )
	ADD_SUBDIRECTORY( Morph )
	ADD_SUBDIRECTORY( VertexTextureFetch )
	ADD_SUBDIRECTORY( AnisotropicFilter )
	ADD_SUBDIRECTORY( Font )
	ADD_SUBDIRECTORY( StandardShadowMap )
	ADD_SUBDIRECTORY( StencilMirror )
endif()
